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Go from a new account to a live playtest in a few minutes. Everything else can wait until after your first result comes in.
1

Create your account

Go to studio.userplay.io, sign up, and give your game a name.

Your game

Name, genres, and the public URL your players open.

Branding

Your logo and colors on every page players see.
2

Create a playtest

On the Playtests page, click Create playtest and fill in the details. You now have a draft to work in.

Playtest types

One session, several sessions, or a study that runs over weeks.

Access

Open to anyone with the link, or a roster you invite.
3

Turn on the parts you need

Open the Config tab and enable the features your playtest needs, whether that’s NDAs, key distribution, player screening, or more.

Build

Hand players a build to download.

Survey

Ask questions after they play.

Recording

Watch the session afterwards.

Everything else

Keys, NDAs, screening, briefings, and objectives.
4

Publish

Click Publish in the editor header to make your playtest live. You can also use Preview to experience the playtest exactly as your players will see it.

Publishing

What has to be in place before a playtest can go live.

Preview first

Walk the whole player experience yourself without publishing.

Recorded gameplay sessions

What publishing reserves, and what comes back if you unpublish.

Changing a live playtest

What you can still edit once players are in.
5

Share the link

The share link is on the Overview tab. Post it anywhere your players already are.

Share links

The link players open, and how to reset it.

Discord

Announce the playtest in your community’s channel.

Player groups

Reuse a pool of players across playtests.

Read the results

Once players start finishing, open the playtest’s Results page. Everything they did lands there.

Watch a session

Play back the recording with the transcript and highlights beside it.

Jump to the moments

Highlights group what happened into categories like Frustration and Game Difficulty.

Read the answers

Survey responses, demographics, and screening answers, aggregated.

Take the data with you

Export any of it as a file, or pull it through the API.

Next steps

Playbooks

Every job in the product, sequenced. Start here when you know what you want to do.

Core concepts

The vocabulary behind studios, playtests, players, and sessions.

Invite your team

Add teammates and choose what each of them can do.

Build a group you can reuse

A reusable group, so your next playtest starts with a roster.